I just read this over at Moorgard's blog. It's about gaming, essentially and out growing content or a type of game.
I think this really describes a lot of what I've been feeling about certain games and why I'm having a hard time nailing one down and sticking with it. It also explains why I re-subscribe and then quickly cancel.
Ever come across a kid show you use to watch and linger on that channel briefly? Or if you have kids, take some time to watch a show (you used to watch when you were young) with them?
Remarkably similar. Excellent stuff.
With that in mind, last night I downloaded Vanguard:SoH again. I mean I got the installer, ran the patcher and left it go all night... I'm legit. This morning I took a moment to log in, I noticed last night when I logged in to start the patcher that it worked. I'll have to figure out how much longer it will be active.
I ran the resource optimization thing, then popped into the game as my lowbie Cleric that has never left the newbie area but is reserving my old EQ1 Cleric's name on Xeth (Fabinusar, I am the original from Stromm). I ran around a little and clobbered some nearby creature - I don't even remember what it was.
Moorgard's post has me really considering whether I should bother subscribing or not. Looking back, my main issues where with the lack of challenging content (bugs don't count), quick advancement, bugs, instability, ridiculous nature of some of their quests and the fact that crafted rares were so much better than loot drops - for the most part.
Just thinking about the rewards from crafting, I feel my long forgotten hatred for crafting seething up inside again. What worsens it is that the game had numerous bugs/exploits that people used to acquire, supposed, rares so now they're not so rare. It sort of raises the bar of what people are able to do if they always have rare armor (think of the old EQ1 servers and how everyone was twinked out there).
I'm also not opposed to factioning, but I am opposed to farming being the only way to acquire some of the best gear in the game. Give me a long and complicated quest or give me a named deep down in the bowels of some nasty dungeon - and I really do mean DEEP down - that has some worthwhile drops.
They now have a raid area and tweaked a lot of things, but still... lurking about my old guild's site I see that the raid area seems to require farming some books?
I'm iffy about this one and I think it will be like that kid show where I linger momentarily, remember how the show went and then move on.
I guess I might still take a look.